the mastermind behind perplexus
In my upcoming interview with multifarian and toy guru Dan Klitsner we discuss the production of the fabulous Perplexus maze games which were designed in conjunction with sculptor and art teacher Michael McGinnis. I don't want to give away too much content but here are a couple of Michael's sketches for the original perplexes game as well as one of the original balsa concept models.. As you can see he, like so many multifarians, is a hand sketcher.
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A constantly curious multi-award-winning multifarian, Sally delights in positive disruption, advocating for adventurous thinking, creating more T-shaped people and STEAM.